@startuml
sprite $tape [48x48/16] {
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00000001DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB000
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}


!define FA6_TAPE(_alias) ENTITY(rectangle,black,tape,_alias,FA6 TAPE)
!define FA6_TAPE(_alias, _label) ENTITY(rectangle,black,tape,_label, _alias,FA6 TAPE)
!define FA6_TAPE(_alias, _label, _shape) ENTITY(_shape,black,tape,_label, _alias,FA6 TAPE)
!define FA6_TAPE(_alias, _label, _shape, _color) ENTITY(_shape,_color,tape,_label, _alias,FA6 TAPE)
skinparam folderBackgroundColor<<FA6 TAPE>> White
@enduml